🤖 AI-Powered Classroom Tool

Teaching Kids to Code with Drag-and-Drop Robot Puzzles

A primary school teacher built this visual programming game using AI — helping 8-year-olds learn sequencing, loops, and logic through playful robot challenges.

127
Students Engaged
48
Puzzle Levels
6
Game Worlds
94%
Completion Rate

Block Categories

Eight colour-coded families of blocks that children snap together to tell the robot what to do.

Robot Path Puzzle

Guide BlockBot from start to finish, collecting gems along the way. Here is Level 12 — "The Zigzag Garden".

Level 12: The Zigzag Garden

Use 5 blocks to navigate the garden path and collect all 3 gems. The shortest solution uses a loop!

Sequence Concepts

Programs run one block at a time, top to bottom. Order matters — swapping two blocks changes everything.

Correct Sequence

Wrong Sequence

Loop Examples

Loops let you repeat actions without placing the same blocks over and over. Three loop types unlock as students progress.

Level Map

Six themed worlds with 8 levels each. Students unlock new block types as they advance through the journey.

Classroom Achievements

Real badges earned by Ms. Rivera's 3rd-grade class this semester. Every student unlocked at least 4 achievements.